Indrid Cold can only be dealt damage by Light Attacks or Abilities, or Beasties with more LP. All Dark Aura damage gains 2X while Indrid Cold is in the Arena.
INDRIDS GAZE
Fatigue Indrid Cold to control target Dark Beastie until the end of your turn, after which you can choose to place it in the Caster's Cemetary or return it to their control. Indrid Cold is unable to control the Grim Reaper.
The most powerful Dark Cryptid Sam Sinclair has encountered. A smile almost too wide to be considered human betrays Indrid Cold's attempt to hide his true nature.